![]() We wanted to create something that would fit seamlessly alongside the single player campaign, and that maintained all the key elements that make Max so distinctive to play, from the combination of finely tuned shooting mechanics to the emphasis on movement, to the highly cinematic presentation and of course, Bullet Time. What was the impetus for including it in Max Payne 3?Ĭharlie Bewsher: Ideas to incorporate competitive and cooperative multiplayer into the Max Payne series have been around since the first game you can actually see some of those roots taking shape in the form of Max Payne 2s Dead Man Walking mode so it was never a question of if we would do multiplayer for Max Payne 3, but what we could to do make it something really special. GamesRadar: Max Payne as a series has never really been about multiplayer, although its something thats been talked about in the past. How will Bullet Time work in multiplayer? What will the modes offer, aside from an opportunity to blaze away at other players like weve already done a million times before? And why add multiplayer to Max Payne at all? Luckily, the games lead multiplayer designer, Charlie Bewsher, was willing to enlighten us with detailed answers. Obviously, learning all this filled us with questions. ![]() In the second, two players take on the roles of Max and his sidekick, Raul Passos, and have to work together to survive against six other players. In the first, up to 16 players wage war as gang members in matches that follow a story, with each rounds objective dictated by what happened the last one. At the same time, its bringing a lot of new stuff to the table, not the least of which are two unique multiplayer modes, Gang Wars and Payne Killer. Continued abuse of our services will cause your IP address to be blocked indefinitely.When we had our first hands-on experience with Max Payne 3, we were surprised to find out just how well it preserved the feel of the first two games. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. ![]()
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